Equine Eyes is a Speculative Design proposal which explores methods of understanding how nonhuman animals experience the world. The headset simulates horse sight to help the wearer experience nonhuman vision and propagate interspecies empathy and understanding. The headset is designed to explore an ‘interspecies inter-subjective subjectivity’ or build our understanding of how nonhuman animals experience the world.
The headset takes two live camera feeds, from two 180 degree cameras, into a computer which removes all o fthe red spectrum, and renders them into a VR headset. The field of view is overlapping at the front of the headset which gives the wearer 350 degree field of view and a dichronic colour range to mimic horse sight.
The project has been presented internationally at a number of national and international conferences, symposium and events:
Hook, A. (2019) Speculative Methods for Interspecies Design, Imagine! Belfast Festival, Futureproof: Real Research in a Virtual World, Ulster University (UK) https://imaginebelfast.com/events/futureproof-real-research-in-the-virtual-world/
Hook, A. (2019) The Politics of Interspecies Design, Technology, Culture and Politics Workshop, Ulster University (UK)
Hook, A. (2018) Designing Empathy: Understanding Nonhuman Animals Falmouth University https://www.eventbrite.co.uk/e/alan-hook-presents-designing-empathy-understanding-non-human-animals-tickets-52810377260
Hook A. (2018) Speculations on the Human and Non-Human Animal Through Play Playful Encounters (CHN) https://www.nottingham.edu.cn/en/internationalcommunications/playful-encounters.aspx
Hook, A. (2018) Exploring the Borders Between Human and Non-Human Animals. TEDxBallybofey (IE) https://www.youtube.com/watch?v=qMnUKrArrlo
Hook, A. (2018) Speculations on the Human and Non-Human Animal. Film and Screen Media Creative Practice Symposium (IE)
Stadon, J. & Hook, A. (2017) Oblique Strategies for Mixed Reality Art Workshop, VSMM2017 International Society on Virtual Systems and MultiMediahttp://vsmm.org/workshops/
Hook, A. (2017) Inter-Species Play as Speculative Design, If You Weren’t: Playing with Realities in ARG, AR, and VR, Stanford University (US) http://www.ifyouwerent.org/